AI Insights · Timothy · June 2022
Top 5 Space Games on Android in Europe: Q2 2022 Performance
Explore the performance of the top 5 space games on Android in Europe during Q2 2022, including weekly downloads, revenue, and active user trends.
In the second quarter of 2022, the top 5 space games on the Android platform in Europe showcased varying performance trends. Let's delve into the specifics of each game’s weekly downloads, revenue, and active user metrics.
Star Trek™ Fleet Command saw a fluctuating revenue trend, peaking at approximately $416K in the week of April 11. Weekly revenue experienced a decline towards the end of the quarter, reaching around $326K by the last week of June. The game's downloads showed a gradual increase, with a peak of approximately 5.6K in the week of May 23. Active users saw a slight decline from around 34K at the beginning of April to about 31K by the end of June.
Star Wars™: Galaxy of Heroes experienced a notable peak in revenue at about $373K in the first week of May, followed by a gradual decrease to approximately $258K by the end of June. Downloads fluctuated, peaking at around 38.9K in early May and ending the quarter with about 21.5K downloads in the last week of June. The game maintained a high level of active users, fluctuating between 792K and 933K throughout the quarter.
Infinite Galaxy showed a steady revenue performance, with weekly revenue mostly hovering around $80K, ending the quarter at approximately $77.6K. Downloads peaked at around 40.2K in the first week of May but declined significantly to around 7K by the end of June. Active users also saw a decline from around 83K at the beginning of April to approximately 56K by the end of June.
Warhammer 40,000: Lost Crusade had a relatively stable revenue trend, with a slight peak at about $32.7K in late May and ending the quarter at around $29.1K. Downloads were low and consistent, ranging from about 1.6K at the beginning of April to approximately 719 by the end of June. Active users showed a declining trend from around 28.6K in early April to about 22.5K by the end of June.
Eternal Evolution displayed a significant increase in revenue, peaking at approximately $140K in the last week of June. Downloads saw a major peak at around 91.3K in mid-June, ending the quarter with approximately 13.3K downloads. Active users increased to about 49.8K in mid-June but saw a decline to around 32.2K by the end of the month.
For more detailed insights and trends, visit Sensor Tower.